Memory, Pop, and Echoes


🔧 DEVLOG: The Song Remains—but Not the Same

“What do The Breakfast Club and the Ashley O episode of Black Mirror have in common?”

Both are becoming full one-shot adventures in Unsafe.
Each explores different layers of memory manipulation, identity loss, and social myth.

  • After Detention, reimagines teenage archetypes revisiting a shared trauma—if they ever truly survived it.
  • The Star Still Sings, brings Ashley’s digital ghost to life—whether as an AI myth, a marketing construct, or a suppressed consciousness clawing back into reality.

🎼 New Focus: The Song, Tones, and Discords

While Unsafe: Deadly Stakes emphasized tactical survival in a collapsing 2035, we’ve shifted focus in later editions and timelines.

Starting with “2065 and beyond”, Unsafe explores:

  • “The Song” as a memetic structure that defines truth, emotion, and reality
  • “Tone” as a character’s harmony with that Song (Accord to Discord)
  • “Fractures”: glitches, and hallucinations tied to tonal dissonance
  • Mythic overlays and Pulse distortions that “alter perception, not just tactics”

Unsafe still supports grounded, brutal missions—but beneath every move, “the emotional resonance matters now”. Tone shapes what you see, how you’re seen, and whether your memories can be trusted.


🆚 Comparisons: “Unsafe” vs. “After the War”

Both games explore “memetic horror” and the psychic fallout of great trauma—but they do so in very different ways.

Theme After the War Unsafe
Core Conflict Survivors rebuilding after a galactic memetic war Survivors navigating broken AR, memory fraud, and emotional collapse
The Song A literal, viral memetic force—the Great Choir A symbolic, tonal structure—part emotion, part programming, part metaphysics
Focus Community, recovery, rebuilding a world Isolation, emotional fracture, uncovering false realities
Playstyle Story-forward, emotional, abstracted Psychological horror + tactical, with mechanisms for perception breakdown
Horror Type Externalized—remnants of war, psychic ghosts Internalized—who are you vs who you remember being

Unsafe’s “Song” is not the Great Choir. It’s a “myth-layer” that rewrites what people see, feel, and remember. Cassi isn’t an enemy—she’s your world’s operating system, and she’s running a new version of you.

Files

Unsafe_First_Memory_v_1.1.zip 1.5 MB
5 days ago
Unsafe_First_Memory_v1.1.pdf 1.2 MB
5 days ago
Unsafe_Starter_Scenario_Static_Room.pdf 460 kB
5 days ago

Get Unsafe: First Memory — A TTRPG of Echoes, Fractures, and Forgotten Truths

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